[spec] ; Format and options of this spec file: options = "+Freeciv-3.3-spec" [info] artists = " feler404 " [extra] sprites = { "tag", "file" "b.airport", "buildings/airport" "b.aqueduct", "buildings/aqueduct" "b.bank", "buildings/bank" "b.barracks_i", "buildings/barracks_i" "b.barracks_ii", "buildings/barracks_ii" "b.barracks_iii", "buildings/barracks_iii" "b.capitalization", "buildings/capitalization" "b.cathedral", "buildings/cathedral" "b.city_walls", "buildings/city_walls" "b.coastal_defense", "buildings/coastal_defense" "b.colosseum", "buildings/colosseum" "b.courthouse", "buildings/courthouse" "b.factory", "buildings/factory" "b.granary", "buildings/granary" "b.harbour", "buildings/harbor" "b.hydro_plant", "buildings/hydro_plant" "b.library", "buildings/library" "b.marketplace", "buildings/marketplace" "b.mass_transit", "buildings/mass_transit" "b.mfg_plant", "buildings/mfg_plant" "b.nuclear_plant", "buildings/nuclear_plant" "b.offshore_platform", "buildings/offshore_platform" "b.palace", "buildings/palace" "b.police_station", "buildings/police_station" "b.port_facility", "buildings/port_facility" "b.power_plant", "buildings/power_plant" "b.recycling_center", "buildings/recycling_center" "b.research_lab", "buildings/research_lab" "b.sam_battery", "buildings/sam_battery" "b.sdi_defense", "buildings/sdi_defense" "b.sewer_system", "buildings/sewer_system" "b.solar_plant", "buildings/solar_plant" "b.space_component", "buildings/space_component" "b.space_modules", "buildings/space_modules" "b.space_structural", "buildings/space_structural" "b.stock_exchange", "buildings/stock_exchange" "b.super_highways", "buildings/super_highways" "b.supermarket", "buildings/supermarket" "b.temple", "buildings/temple" "b.university", "buildings/university" }