; The names for city tiles are not free and must follow the following rules. ; The names consists of style name, _ , size. The style name is as specified ; in cities.ruleset file. The size indicates which size city must ; have to be drawn with a tile. E.g. european_4 means that the tile is to be ; used for cities of size 4+ in european style. Obviously the first tile ; must be style_name_0. The sizes must be in ascending order. ; There must also be a style_name_wall tile used to draw the wall and ; an occupied tile to indicate a miltary units in a city. ; The maximum size supported now is 31, but there can only be MAX_CITY_TILES ; normal tiles. The constant is defined in common/city.h and set to 8 now. ; [spec] ; Format and options of this spec file: options = "+spec3" [info] artists = " Franz Mach " [file] gfx = "ancients/ft/cities" [grid_main] x_top_left = 1 y_top_left = 50 dx = 64 dy = 48 pixel_border = 1 tiles = { "row", "column", "tag" ; default tiles 1, 2, "cd.city" ; used by all city styles 12, 3, "city.disorder" ;12, 4, "city.disorder" ; ; city tiles ; 0, 0, "city.precolumbian_city_0" 0, 1, "city.precolumbian_city_3" 0, 2, "city.precolumbian_city_5" 0, 3, "city.precolumbian_city_8" 0, 4, "city.precolumbian_city_12" 1, 0, "city.classical_city_0" 1, 1, "city.classical_city_3" 1, 2, "city.classical_city_5" 1, 3, "city.classical_city_8" 1, 4, "city.classical_city_12" 2, 0, "city.asian_city_0" 2, 1, "city.asian_city_3" 2, 2, "city.asian_city_5" 2, 3, "city.asian_city_8" 2, 4, "city.asian_city_12" 3, 0, "city.european_city_0" 3, 1, "city.european_city_3" 3, 2, "city.european_city_5" 3, 3, "city.european_city_8" 3, 4, "city.european_city_12" 4, 0, "city.babylonian_city_0" 4, 1, "city.babylonian_city_3" 4, 2, "city.babylonian_city_5" 4, 3, "city.babylonian_city_8" 4, 4, "city.babylonian_city_12" 5, 0, "city.arabian_city_0" 5, 1, "city.arabian_city_3" 5, 2, "city.arabian_city_5" 5, 3, "city.arabian_city_8" 5, 4, "city.arabian_city_12" 6, 0, "city.african_city_0" 6, 1, "city.african_city_3" 6, 2, "city.african_city_5" 6, 3, "city.african_city_8" 6, 4, "city.african_city_12" 7, 0, "city.industrial_city_0" 7, 1, "city.industrial_city_3" 7, 2, "city.industrial_city_5" 7, 3, "city.industrial_city_8" 7, 4, "city.industrial_city_12" 8, 0, "city.modern_city_0" 8, 1, "city.modern_city_3" 8, 2, "city.modern_city_5" 8, 3, "city.modern_city_8" 8, 4, "city.modern_city_12" 9, 0, "city.postmodern_city_0" 9, 1, "city.postmodern_city_3" 9, 2, "city.postmodern_city_5" 9, 3, "city.postmodern_city_8" 9, 4, "city.postmodern_city_12" 10, 0, "city.asiaminor_city_0" 10, 1, "city.asiaminor_city_3" 10, 1, "city.asiaminor_city_5" 10, 1, "city.asiaminor_city_8" 10, 1, "city.asiaminor_city_12" 10, 2, "city.minor_city_0" 10, 3, "city.minor_city_3" 10, 3, "city.minor_city_5" 10, 3, "city.minor_city_8" 10, 3, "city.minor_city_12" 10, 4, "city.minorhill_city_0" 10, 4, "city.minorhill_city_3" 10, 4, "city.minorhill_city_5" 10, 4, "city.minorhill_city_8" 10, 4, "city.minorhill_city_12" 11, 0, "city.celtic_city_0" 11, 1, "city.celtic_city_3" 11, 2, "city.celtic_city_5" 11, 3, "city.celtic_city_8" 11, 4, "city.celtic_city_12" 10, 0, "city.tropical_city_0" 11, 1, "city.tropical_city_3" 11, 2, "city.tropical_city_5" 11, 3, "city.tropical_city_8" 11, 4, "city.tropical_city_12" } [grid_specials] x_top_left = 375 y_top_left = 675 dx = 64 dy = 60 pixel_border = 1 tiles = { "row", "column", "tag" 0, 0, "tx.fortress_back" 0, 1, "tx.fortress" 0, 2, "tx.airbase" 0, 3, "tx.airbase_full" } [grid_flags] x_top_left = 408 y_top_left = 640 dx = 14 dy = 33 pixel_border = 1 tiles = { "row", "column", "tag" 0, 0, "city.precolumbian_occupied_0" 0, 1, "city.celtic_occupied_0" 0, 2, "city.babylonian_occupied_0" 0, 3, "city.classical_occupied_0" 0, 4, "city.asian_occupied_0", "city.tropical_occupied_0" 0, 5, "city.arabian_occupied_0" 0, 6, "city.european_occupied_0" 0, 7, "city.african_occupied_0" 0, 8, "city.industrial_occupied_0", "city.modern_occupied_0" 0, 9, "city.minor_occupied_0" 0,10, "city.minorhill_occupied_0" 0,11, "city.asiaminor_occupied_0" 0,12, "city.postmodern_occupied_0" } [grid_walls] x_top_left = 375 y_top_left = 50 dx = 64 dy = 48 pixel_border = 1 tiles = { "row", "column", "tag" ; city tiles 0, 0, "city.precolumbian_wall_0" 0, 1, "city.precolumbian_wall_3" 0, 2, "city.precolumbian_wall_5" 0, 3, "city.precolumbian_wall_8" 0, 4, "city.precolumbian_wall_12" 1, 0, "city.classical_wall_0" 1, 1, "city.classical_wall_3" 1, 2, "city.classical_wall_5" 1, 3, "city.classical_wall_8" 1, 4, "city.classical_wall_12" 2, 0, "city.asian_wall_0" 2, 1, "city.asian_wall_3" 2, 2, "city.asian_wall_5" 2, 3, "city.asian_wall_8" 2, 4, "city.asian_wall_12" 3, 0, "city.european_wall_0" 3, 1, "city.european_wall_3" 3, 2, "city.european_wall_5" 3, 3, "city.european_wall_8" 3, 4, "city.european_wall_12" 4, 0, "city.babylonian_wall_0" 4, 1, "city.babylonian_wall_3" 4, 2, "city.babylonian_wall_5" 4, 3, "city.babylonian_wall_8" 4, 4, "city.babylonian_wall_12" 5, 0, "city.arabian_wall_0" 5, 1, "city.arabian_wall_3" 5, 2, "city.arabian_wall_5" 5, 3, "city.arabian_wall_8" 5, 4, "city.arabian_wall_12" 6, 0, "city.african_wall_0" 6, 1, "city.african_wall_3" 6, 2, "city.african_wall_5" 6, 3, "city.african_wall_8" 6, 4, "city.african_wall_12" 7, 0, "city.industrial_wall_0" 7, 1, "city.industrial_wall_3" 7, 2, "city.industrial_wall_5" 7, 3, "city.industrial_wall_8" 7, 4, "city.industrial_wall_12" 8, 0, "city.modern_wall_0" 8, 1, "city.modern_wall_3" 8, 2, "city.modern_wall_5" 8, 3, "city.modern_wall_8" 8, 4, "city.modern_wall_12" 9, 0, "city.postmodern_wall_0" 9, 1, "city.postmodern_wall_3" 9, 2, "city.postmodern_wall_5" 9, 3, "city.postmodern_wall_8" 9, 4, "city.postmodern_wall_12" 10, 0, "city.asiaminor_wall_0" 10, 1, "city.asiaminor_wall_3" 10, 1, "city.asiaminor_wall_5" 10, 1, "city.asiaminor_wall_8" 10, 1, "city.asiaminor_wall_12" 10, 2, "city.minor_wall_0" 10, 3, "city.minor_wall_3" 10, 3, "city.minor_wall_5" 10, 3, "city.minor_wall_8" 10, 3, "city.minor_wall_12" 10, 4, "city.minorhill_wall_0" 10, 4, "city.minorhill_wall_3" 10, 4, "city.minorhill_wall_5" 10, 4, "city.minorhill_wall_8" 10, 4, "city.minorhill_wall_12" 11, 0, "city.celtic_wall_0" 11, 1, "city.celtic_wall_3" 11, 2, "city.celtic_wall_5" 11, 3, "city.celtic_wall_8" 11, 4, "city.celtic_wall_12" 10, 0, "city.tropical_wall_0" 11, 1, "city.tropical_wall_3" 11, 2, "city.tropical_wall_5" 11, 3, "city.tropical_wall_8" 11, 4, "city.tropical_wall_12" }