; Use the command "rulesetdir ancients" in the server to have freeciv ; use this file. [datafile] description="Ancients nations data for Freeciv" options="+Freeciv-2.3-ruleset" ; Descriptions of nation groups ; name = name of the group ; match = How much the AI will try to select a nation in the same ; group ; Place nations in the regional groups appropriate for their capital ; or central area, not their maximum extent. [ngroup_african] name=_("?nationgroup:African") match=1 [ngroup_asian] name=_("?nationgroup:Asian") match=1 [ngroup_european] name=_("?nationgroup:European") match=1 [ngroup_medieval] name=_("?nationgroup:Medieval") match=1 [ngroup_atlantic] name=_("?nationgroup:Atlantic") match=1 [ngroup_mediterranean] name=_("?nationgroup:Mediterranean") match=1 [ngroups_mesopotamian] name=_("?nationgroup:Mesopotamian") match=1 ; Below: nations data in sections [nation_*] for ; all nations available. If you want to have more ; nations just add one at the end. ; ; Notes: ; ; name = name of the nation ; plural = plural form of the nation name (use '?plural:' qualifier) ; groups = member group(s) ; conflicts_with = a list of nations that should not be chosen together ; with the nation ; legend = a brief history or trivia of the nation ; leader = default leader names for the nation ; leader_sex = sex of each default leader: "Male" or "Female" ; flag = string to look for in client tilespec files for ; preferred flag icon ; flag_alt = alternate flag icon string, or "-" ; city_style = preferred city style ; ruler_titles = unique leader titles for the nation ; civilwar_nations = a list of the nations that should appear in case of ; civil war - also used for fallback city names ; cities = city names, of course :-) ; ; See doc/README.nations for information on marking up cities with terrain ; information as well as more comprehensive contents and style guidelines. ; *include "ancients/nation/roman.ruleset" *include "ancients/nation/babylonian.ruleset" *include "ancients/nation/german.ruleset" *include "ancients/nation/egyptian.ruleset" *include "ancients/nation/greek.ruleset" *include "ancients/nation/indian.ruleset" *include "ancients/nation/english.ruleset" *include "ancients/nation/persian.ruleset" *include "ancients/nation/arab.ruleset" *include "ancients/nation/carthaginian.ruleset" *include "ancients/nation/viking.ruleset" *include "ancients/nation/welsh.ruleset" *include "ancients/nation/scottish.ruleset" *include "ancients/nation/irish.ruleset" *include "ancients/nation/ethiopian.ruleset" *include "ancients/nation/assyrian.ruleset" *include "ancients/nation/sumerian.ruleset" *include "ancients/nation/phoenician.ruleset" *include "ancients/nation/byzantium.ruleset" *include "ancients/nation/british.ruleset" *include "ancients/nation/hittite.ruleset" *include "ancients/nation/gallic.ruleset" *include "ancients/nation/aramean.ruleset" ; ; Nations not in the default ruleset: ; *include "ancients/nation/hebrew.ruleset" *include "ancients/nation/armenian.ruleset" *include "ancients/nation/macedonian.ruleset" *include "ancients/nation/etruscan.ruleset" *include "ancients/nation/palmyrene.ruleset" *include "ancients/nation/illyrian.ruleset" *include "ancients/nation/frankish.ruleset" *include "ancients/nation/gothic.ruleset" *include "ancients/nation/iberian.ruleset" *include "ancients/nation/thracian.ruleset" *include "ancients/nation/barbarian.ruleset" *include "ancients/nation/pirate.ruleset"