[spec] ; Format and options of this spec file: options = "+Freeciv-3.0-spec" [info] artists = " Jacob Nevins " [file] gfx = "freeland/normal/paths" [grid_main] x_top_left = 1 y_top_left = 1 dx = 64 dy = 32 pixel_border = 1 ; Terrain special resources: tiles = { "row", "column","tag" 0, 0, "path.step" ; turn boundary within path 0, 1, "path.exhausted_mp" ; tip of path, no MP left 0, 2, "path.normal" ; tip of path with MP remaining 0, 3, "path.waypoint" }