[spec] ; Format and options of this spec file: options = "+Freeciv-2.5-spec" [info] artists = " Tim F. Smith [TS] Andreas Røsdal (hex mode) Daniel Speyer [DS] Architetto Francesco [http://www.public-domain-photos.com/] [AF] Peter Arbor [PA] GriffonSpade [GS] Unknown Battle For Wesnoth artists [BFW] Unknown Compass Artist [CA] Unknown Opengameart.org Artist(s) Unknown FreeCol Artist(s) Vegard Stolpnessaeter [VS] " [file] gfx = "ampliohexbig/terrain" [grid_main] x_top_left = 1 y_top_left = 1 dx = 126 dy = 64 pixel_border = 1 tiles = { "row", "column","tag" ; terrain - layer 0 0, 0, "t.l0.desert1" ;[?] 0, 1, "t.l0.plains1", ;[PA] "t.l0.hills1", ;[PA] "t.l0.mountains1" ;[PA] 0, 2, "t.l0.grassland1", ;[PA] "t.l0.jungle1", ;[PA] "t.l0.forest1" ;[PA] 0, 3, "t.l0.tundra1" ;[PA] 0, 4, "t.l0.arctic1" ;[?] 0, 5, "t.l0.swamp1" ;{PA} 0, 7, "t.l0.coast1" ;[PA][GS] ; terrain - layer 1 5, 0, "t.l1.hills1", "t.l1.mountains1", "t.l1.tundra1", "t.l1.arctic1", "t.l1.swamp1", "t.l1.jungle1", "t.l1.forest1" ; Terrain special resources: 1, 0, "ts.oil", "ts.arctic_oil" ;[?] 1, 1, "ts.buffalo" ;[?] 1, 2, "ts.grassland_resources", ;[?] "ts.river_resources" ;[?] 1, 3, "ts.tundra_game" ;[?] 1, 4, "ts.arctic_ivory" ;[?] 1, 5, "ts.peat" ;[?] 1, 6, "ts.coal" ;[?] 1, 7, "ts.forest_game" ;[?] 2, 0, "ts.oasis" ;[BFW] 2, 1, "ts.wheat" ;[?] 2, 2, "ts.pheasant" ;[?] 2, 3, "ts.furs" ;[?] 2, 4, "ts.seals" ;[?] 2, 5, "ts.spice" ;[?] 2, 6, "ts.wine" ;[?] 2, 7, "ts.silk" ;[?] 2, 8, "ts.gold" ;[?] 3, 6, "ts.fruit" ;[?] 3, 7, "ts.gems" ;[?] 3, 8, "ts.iron" ;[?] 5, 6, "ts.fish" ;[?] 5, 7, "ts.whales" ;[?] ; Strategic Resources 3, 0, "ts.saltpeter" ;[?] 3, 1, "ts.aluminum" ;[?] 3, 2, "ts.uranium" ;[?] 3, 3, "ts.horses" ;[?] 3, 4, "ts.elephant" ;[AF] 3, 5, "ts.rubber" ;[GS] ;add-ons 4, 0, "tx.oil_mine" ;[?] 4, 1, "tx.mine" ;[?] 4, 2, "tx.oil_rig" ;[?][GS] 4, 3, "tx.irrigation" ;[GS] 4, 4, "tx.farmland" ;[GS] 4, 5, "tx.fallout" ;[?][GS] 4, 6, "tx.pollution" ;[?] 4, 7, "tx.village" ;[BFW][GS] ;misc 1, 8, "mask.tile" 5, 1, "t.dither_tile" ;[DS][?][GS] 5, 1, "tx.darkness" ;[DS][?][GS] 0, 0, "t.coast_color" ;[?] ; 0, 0, "t.floor_color" ;[?] 0, 0, "t.lake_color" ;[?] ; 0, 0, "t.inaccessible_water_color" ;[?] 5, 0, "t.blend.coast", "t.blend.ocean", "t.blend.floor", "t.blend.lake" 0, 4, "t.blend.arctic" ;[?] 5, 4, "user.attention" ;[GS] 5, 5, "tx.fog" ; 4, 8, "t.l0.charcoal1" ;[?] ; 5, 8, "t.l0.compass1" ;[CA][PA] }