v2.5.11b ==XU== Bugfix: unitextras2.spec: fixed error made in 2.5.11a v2.5.11a -Files Added- oldpatchnotes.txt -Changes- patchnotes.txt: v2.5.11 notes erroneously listed unit.pave becoming activity.highway. It's actually unit.highway. patchnotes.txt: moved old patch notes to oldpatchnotes.txt ==XU== -References Changed- unit.burrow -> unit.burrow_tube unit.maglevbridge -> unit.maglev_bridge -Changes- unitextras2.spec: Fixed credits and References units.png: moved a few sprites units.spec: updated references filelist.txt: updated v2.5.11 -Files Removed- terrain1.png: renamed terrain.png terrain1.spec: renamed terrain.spec terrain2.png: split into forests.png, hills.png, and mountains.png terrain2.spec: split into forests.spec, hills.spec, and mountains.spec -Files Added- terrain.png terrain.spec forests.png forests.spec hills.png hills.spec embellishments.png embellishments.spec -References Changed- road.pave - road.highway unit.pave - unit.highway -Changes- grid.png: darkness now fades completely to black instead of 200 alpha fog, black gridlines now transparent white/black terrain.png: increased brightness and contrast of inaccessible/charcoal tile terrain.png: some terrains exchanged with freeland(big) versions terrain.png: added 2.6 goto flags hills.png: added redone hills mountains.png: added with redone mountains water1.png: water terrain redone, removed river outlets from coast sprites water2.png: water terrain redone, removed river outlets from coast sprites water3.png: water terrain redone ampliohexbig.tilespec: removed flags_are_transparent entry ampliohexbig2.tilespec: removed flags_are_transparent entry embellishments.png: added embellishments for desert, plains, and grasslands --XU-- Bugfix: Void2 and Void3 entries properly changed to Void0 and Void00 in all files -Files Removed- terrain3.png: renamed terrain2.png terrain3.spec: renamed terrain2.spec terrain4.png: split into forests.png, hills-arctic.png, hills-desert.png, hills-tundra.png terrain4.spec: split into forests.spec, hills-arctic.spec, hills-desert.spec, hills-tundra.spec tunnels.png: split into roads-tunnels.png and roads-burrows.png tunnels.spec: split into roads-tunnels.spec and roads-burrows.spec riversbrown.png: renamed rivers-brown.png riversbrown.spec: renamed rivers-brown.spec riversgreen.png: renamed rivers-green.png riversgreen.spec: renamed rivers-green.spec canals.png: renamed rivers-canals.png canals.spec: renamed rivers-canals.spec -Files Added- terrain2.png terrain2.spec forests.png forests.spec hills-arctic.png hills-arctic.spec hills-desert.png hills-desert.spec hills-forest.png hills-forest.spec hills-grass.png hills-grass.spec hills-jungle.png hills-jungle.spec hills-taiga.png hills-taiga.spec hills-tundra.png hills-tundra.spec mountains-arctic.png mountains-arctic.spec mountains-desert.png mountains-desert.spec mountains-thick.png mountains-thick.spec mountains-tundra.png mountains-tundra.spec rivers-brown.png rivers-brown.spec rivers-canals.png rivers-canals.spec rivers-green.png rivers-green.spec roads-bridges.png roads-bridges.spec roads-burrows.png roads-burrows.spec roads-maglevbridges.png roads-maglevbridges.spec roads-maglevs2.png roads-maglevs2.spec roads-maglevs3.png roads-maglevs3.spec roads-tunnels.png roads-tunnels.spec -Terrains Removed- dryhills: renamed dunes (AKA Sand Dunes) icyhills: renamed drifts (AKA Snow Drifts) inaccessibleland: renamed inaccessible_land inaccessiblewater: renamed inaccessible_water -Terrains Added- alpine (taiga hills AKA Alpine Timber) bog (oceanic swamp) bog_land (land version) chasm downs (grassland hills) drifts (arctic hills) dunes (desert hills) inaccessible_land inaccessible_water lava lava_pit mangroves (bog forest) mangroves_land (land version) rainforest (jungle hills AKA Rainforest Plateau) sylvan (forest hills AKA Sylvan Uplands) thick_mountains (alio mountains) wastes -Changes- terrain2.png: increased brightness and contrast of inaccessible land and inaccessible water tiles terrain2.png: added thick_mountains/wastes, unused separate bog foreland and backwater terrain2.png: stone, sand, bog, and radiating rocks redone terrain2.spec: added with thick_mountains and wastes reference forests.png: retouched alien forest and new mangrove forest (and mangrove_land) forests.spec: new alien forest, mangroves, and mangroves land references ampliohexbigXU.tilespec: removed flags_are_transparent entry ampliohexbigXU2.tilespec: removed flags_are_transparent entry corner1.png: added chasm, bog, lava, lava pit, bog images corner1.png: removed river outlets from corner sprites corner1.spec: added chasm, bog, lava, lava pit, bog, bog_land, mangroves, and mangroves_land references corner2.png: removed river outlets from corner sprites corner2.spec: added chasm, bog, lava, lava pit, bog_land, mangroves, mangroves_land references and new bog base layer corner3.png: added chasm, bog, lava, lava pit, and bog_land images and new bog base layer corner3.spec: added chasm, bog, lava, and lava pit references units.png: added pt_boat, commandoes, editted biplane, and retouched various units rivers-brown.png: added NW and SE river outlets rivers-green.png: added NW and SE river outlets rivers-canals.png: added NW and SE river outlets --GT-- -Files Removed- suns.spec: split into suns1.spec, suns2.spec, and suns3.spec -Files Added- asteroids.png asteroids.spec roads-hyperlanes.png roads-hyperlanes.spec roads-starlanes.png roads-starlanes.spec suns1.spec suns2.spec suns3.spec tileextras.png tileextras.spec -Terrains Removed- blackhole0: renamed deepblackseptole bluesun0: renamed blueseptar deepblackhole0: renamed deepblackseptole deepbluesun0: renamed deepblueseptar deepgoldensun deepgoldensun0 deepneutronstar0 deeporangesun0: renamed deeporangeseptar deepredsun0: renamed deepredseptar deepwhitesun0: renamed deepwhiteseptar deepyellowsun0: renamed deepyellowseptar goldensun goldensun0 neutronstar0 orangesun0: renamed orangeseptar redsun0: renamed redseptar whitesun0: renamed whiteseptar yellowsun0: renamed yellowseptar -Terrains Added- blackseptole blueseptar bluestar browndwarf darkstar dwarfstar dwarfstar0 orangeseptar orangestar redseptar redstar sun whiteseptar whitestar yellowseptar yellowstar deepblackseptole deepblueseptar deepbluestar deepbrowndwarf deepdarkstar deepdwarfstar deepdwarfstar0 deeporangeseptar deeporangestar deepredseptar deepredstar deepsun deepwhiteseptar deepwhitestar deepyellowseptar deepyellowstar -Changes- units.png: added fuelbase sprite (AKA airfield) units.spec: referenced fuelbase sprite planets.png: asteroids split off into asteroids.spec planets.spec: updated references starlanes.png: added starlanes starlanes.spec: added starlane references hyperlanes.png: added hyperlanes hyperlanes.spec: added hyperlane references suns.png: added dwarf star images suns.png: added brown dwarf image suns.png: added new smaller neutron star images suns.png: removed old neutron star suns.png: altered arrangement of file suns1.spec: added single tile star references suns2.spec: added septar references suns3.spec: added deep space septar references space.png: split deep space off into space2.png space.spec: updated references space2.png: added deep space space2.spec: updated references ampliohexbigGT.tilespec: removed flags_are_transparent entry ampliohexbigGT2.tilespec: removed flags_are_transparent entry tileextras.png: added 'space' style city, walls, military, forting, hutting, farming, mining, and fishing colony sprites and unit activites tileextras.spec: added with references --Z-- Added with conglomerated tilespec