; ; The names for city tiles are not free and must follow the following rules. ; The names consists of 'style name' + '_' + 'index'. The style name is as ; specified in cities.ruleset file and the index only defines the read order ; of the images. The definitions are read starting with index 0 till the first ; missing value The index is checked against the city bonus of effect ; EFT_CITY_IMG and the resulting image is used to draw the city on the tile. ; ; Obviously the first tile must be 'style_name'_city_0 and the sizes must be ; in ascending order. There must also be a 'style_name'_wall_0 tile used to ; draw the wall and an occupied tile to indicate a military units in a city. ; The maximum number of images is only limited by the maximum size of a city ; (currently MAX_CITY_SIZE = 250). The constant is defined in common/city.h. ; [spec] ; Format and options of this spec file: options = "+Freeciv-2.5-spec" [info] artists = " Jerzy Klek european style based on trident tileset by Tatu Rissanen Eleazar (buoy) Vincent Croisier (ruins) GriffonSpade " [file] gfx = "ampliohexbig/bases" [grid_main] x_top_left = 1 y_top_left = 1 dx = 126 dy = 128 pixel_border = 1 tiles = { "row", "column", "tag" 2, 3, "cd.occupied" 2, 3, "cd.city" 2, 3, "cd.city_wall" ; used by all city styles 0, 0, "base.airstrip_mg" 1, 0, "tx.airstrip_full" 0, 1, "base.airbase_mg" 1, 1, "tx.airbase_full" 1, 2, "base.outpost_fg" 0, 2, "base.outpost_bg" 1, 3, "base.fortress_fg" 0, 3, "base.fortress_bg" 2, 0, "city.disorder" 2, 1, "base.buoy_mg" 2, 2, "base.ruins_mg" 2, 3, "city.european_occupied_0" 2, 3, "city.classical_occupied_0" 2, 3, "city.asian_occupied_0" 2, 3, "city.tropical_occupied_0" 2, 3, "city.celtic_occupied_0" 2, 3, "city.babylonian_occupied_0" 2, 3, "city.industrial_occupied_0" 2, 3, "city.electricage_occupied_0" 2, 3, "city.modern_occupied_0" 2, 3, "city.postmodern_occupied_0" }