[spec] ; Format and options of this spec file: options = "+Freeciv-2.5-spec" [info] artists = " Tatu Rissanen Jeff Mallatt (miscellaneous) " [file] gfx = "ampliohexbig/unitextras" [grid_main] x_top_left = 1 y_top_left = 1 dx = 126 dy = 128 pixel_border = 1 tiles = { "row", "column", "tag" ; Unit activity letters: (note unit icons have just "u.") ; Unit hit-point bars: approx percent of hp remaining 0, 0, "unit.hp_100" 0, 1, "unit.hp_90" 0, 2, "unit.hp_80" 0, 3, "unit.hp_70" 0, 4, "unit.hp_60" 0, 5, "unit.hp_50" 0, 6, "unit.hp_40" 0, 7, "unit.hp_30" 0, 8, "unit.hp_20" 0, 9, "unit.hp_10" 0, 10, "unit.hp_0" ; Veteran Levels: up to 10 military honors for experienced units 1, 0, "unit.vet_1" 1, 1, "unit.vet_2" 1, 2, "unit.vet_3" 1, 3, "unit.vet_4" 1, 4, "unit.vet_5" 1, 5, "unit.vet_6" 1, 6, "unit.vet_7" 1, 7, "unit.vet_8" 1, 8, "unit.vet_9" 1, 9, "unit.vet_10" 1, 10, "unit.vet_11" ; Unit special info 2, 0, "unit.stack" 2, 1, "unit.loaded" 2, 2, "unit.tired" ; 2, 3, "unit.lowfuel" 2, 4, "unit.lowfuel" 2, 5, "unit.connect" 2, 6, "unit.auto_attack", "unit.auto_settler" ; Unit activity letters: unit commands 3, 0, "unit.fortified" 3, 1, "unit.fortifying" 3, 2, "unit.auto_explore" 3, 3, "unit.sentry" 3, 4, "unit.goto" 3, 5, "unit.patrol" 3, 6, "unit.convert" ; Unit activity letters: tile commands 4, 0, "unit.rest" 4, 1, "unit.irrigate" 4, 2, "unit.mine" 4, 3, "unit.transform" 4, 4, "unit.pillage" 4, 5, "unit.pollution" 4, 6, "unit.fallout" 4, 7, "unit.farm" ; Unit Activities: roads 5, 0, "unit.road" 5, 1, "unit.rail" 5, 2, "unit.pave" 5, 3, "unit.maglev" ; Unit activities: bases 5, 4, "unit.trench" 5, 5, "unit.fortress" 5, 6, "unit.airfield" 5, 7, "unit.airbase" 5, 8, "unit.buoy" }