======================================== Welcome to Freeland Graphic Tilesets 3.0 ======================================== ------ $Name: freeciv-2_3_x-freeland-3_0_Beta2 $ ------ This is release 3.0-beta2 for Freeciv 2.3.x __________________________ Release 2.0.0 - 2006/06/11 -------------------------- - This is a major release, the first for Freeciv 2.1.x and is NOT compatible with older version of Freeciv. - New set of tiles with a medium tile size (96x48). - New look for base terrains, mountains and hills. - Water and forest/jungle enhancement. - Now the big tileset use cities of the same size of the new medium set avoiding "resized/blurred look". - Added the fog and unit select tiles. __________________________ Release 1.0.2 - 2006/04/23 -------------------------- - Now units are an adaptation of amplio unit set. - Change of the ocean brightness. - Package split, one for each tileset size. _____________ Release 1.0.1 ------------- - Now cities are an adptation of the amplio city set. _____________ Release 1.0.0 ------------- - This is the first release. - It contains two different set of tiles: freeland with a tile size of 64x32 and freeland-big with a tile size of 128x64. - This tilesets are using the more complex graphics system offered by Freeciv with 1296 tile for base terrains (arctic, desert, grassland, plains, sea and tundra). - Some graphics are derived from isotrident and bigisotrident tileset (cities, resources, units. - Base terrains and special terrains are generated with a pseudo fractal generator. - Mountains and hills tiles are generated with Blender. - All 2D graphic elaborations are obtained with ImageMagick library and Gimp. _____________